If you’ve been following the video game business over the weekend, you’ll be aware that a number of videos depicting Dragon Age: Dreadwolf’s combat leaked in response to rumors that the game would draw inspiration from titles like Final Fantasy 15 and Destiny.
Dragon Age fans have been discussing this fighting system and whether they think it’s a suitable fit for the franchise after the actual trailers revealed one that was more akin to God of War.
Currently, all it takes is a little browse through the Dragon Age subreddit to unearth extensive debate regarding the subject, including a query by u/cupidswing about how fans feel generally about the prospective changes.
There have been hundreds of responses from fans, and although many are just pleased to see new Dragon Age content after over a decade, there doesn’t seem to be much agreement on the new fighting system.
Some fans find the series’ move away from its more tactical aspects to be a touch unsettling, particularly those who are concerned about the initial allegation that companions in Dreadwolf can’t be directly commanded, which would be a first for the series.
User u/dovahkiitten16 claims that BioWare is attempting to “appeal to the biggest possible audience” and expresses their sadness at the gradual disappearance of the action and tactical elements from prior games.
Others, on the other hand, are enthusiastic about the change and assert that they prefer Dragon Age 2’s more action-oriented combat to that of the most recent game, Dragon Age: Inquisition. Others simply don’t care about the style of fighting that BioWare is aiming for, hoping instead that the plot and characters live up to earlier games.
There are a variety of viewpoints, but it’s probably best to wait till we see an official gameplay presentation before making any assumptions about the game. Regardless, I’m sure the majority of us hope that Dreadwolf will show up and destroy the entire group of us, battle system and all.