Making a video game is nothing short of a miracle. Yes, it’s only some coding and animation, but putting it all together to create a playable game is almost like magic. We’ll now be able to have a peek inside the operations of Double Fine Productions, a specialized but adored video game studio. As you can tell, like most of you, I have little knowledge of video game creation or how a dev team functions.
Double Fine PsychOdyssey, a documentary on the seven-year development of Psychonauts 2, was made in collaboration with 2 Player Productions and is currently available for free on YouTube. We’ll look at everything from early concept discussions to the game’s release and reception since seven years is a long time.
Not to mention a behind-the-scenes look at the team members, their interactions, their successes and failures, and everything else. Imagine a video game developer-based “The Office” in real life.
The description for Psychonauts 2 on YouTube reads, “Ten years after the debut of their flagship video game Psychonauts, Double Fine Productions returns to its most renowned franchise.”
“Now under pressure to create a deserving sequel, the studio must deal with excessively ambitious designs, low morale, technical difficulties, and financial difficulties, all while the world is going through a difficult time.
The critically successful series Double Fine Adventure is directly continued in Double Fine PsychOdyssey, which provides even more depth into the fervor, humor, and heartache of video game production.
The 32 episodes of the documentary series last anywhere from 30 minutes to an hour and a half. With footage being shot every day, it follows Double Fine’s progress over the course of seven years. Fans of Psychonauts and anyone else interested in video games should both watch this documentary, which is unusual in the video game industry.
The Academy of Interactive Arts and Sciences Hall of Fame will now include Tim Schafer, the founder of Double Fine Productions and the man behind Psychonauts, Grim Fandango, and Full Throttle. On February 23, he will receive recognition at the DICE Awards in Las Vegas.
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