Boss Changes
The Patch Notes mention, rather cryptically, that “certain attacks performed by the enemy units AAP07: BALTEUS, IA-13 SEA SPIDER, and IB-01: CEL240 have been adjusted.”
While the precise nature of these alterations is unknown, it is likely that these bosses were made less aggressive, making it simpler to exploit gaps in their attack patterns.
Bug Fixes
These are the bugs that were fixed in Patch 1.02:
- Bug that prevented certain weapons from dealing damage to the boss in “Destroy the Weaponized Mining Ship.”
- Bug that prevented the boss of “Prevent Corporate Salvage of New Tech” from detecting the player.
- Bug that caused some enemies to not display correctly during “Survey the Uninhabited Floating City.”
- Bug that caused certain enemies and background objects to display incorrectly during “Attack the Old Spaceport”
- A bug causing vertical missiles and some coral weapons to deal unintended amounts of damage.
- Better Camera Controls when spectating in online arena battles.
- [Xbox One/Xbox Series X|S/Steam] Bug causing the game to enter offline mode and become unable to save progress after the device enters and then leaves sleep mode.
- [Steam] Fixed the text displayed onscreen after selecting “Quit Game” from the system menu on the title screen.
- [Steam] Bug that caused some bosses to be rendered incorrectly.
- Unspecified “Other Bug Fixes”
Many of these problems made specific missions in the game simpler or more difficult than they should have been, so these adjustments are greatly appreciated. Armoured Core 6 is available for the PlayStation 4, PlayStation 5, PC, Xbox One, and Xbox Series X/S.
In conclusion, Armored Core 6’s Patch 1.02 brings significant improvements to underperforming weapons, encouraging build diversity. Bosses have also been adjusted, possibly making encounters more manageable. Bug fixes enhance the overall gaming experience. These updates enhance the appeal of this mech warfare game across various platforms, delighting players.